참고: https://www.vitorcantao.com/post/climbing-system/ - 젤다 벽타기 제작 Recreating the Climbing System from Zelda BOTW in Unreal (C++) Introduction The Legend of Zelda: Breath of the Wild needs no introduction. It’s a game that redefined the modern open-world formula. It’s all about exploration, discovery, and freedom. As such, movement plays a fundamental role in making the game loop www.vitorcantao...